COMPUTING & IT

Department Staff:

Mr B Fox

Mr G Lyons

Mr G Molyneaux (Head of Department)

 

Subject Overview

Computing is continually changing the way in which we live, work and rest and as such it is vitally important that all our young people have the chance to engage safely and responsibly with information technology and computing in a variety of ways. Computational thinking is essential for all our young people to master to be thoroughly equipped for the 21st Century challenges and we are committed to providing them with outstanding opportunities in this area. Our curriculum has therefore been designed to be exciting, varied and challenging to equip all our young people to be able to use programming languages to solve real world problems.

Key Stage 3 Overview (Years 7-9)

Year 7

Introduction to Computer Science & E-safety

Hardware & Processing

Binary Operations (Numbers & Characters)

Modelling with Flowol

Problem solving with Scratch

Programming with the Microbit

 
Year 8

Programming for the web

Programming with Scratch (Virtual Pet)

Computing Heroes

Database Development

Artificial Intelligence & Computer Coding

Creative Project (Raspberry Pi)

Year 9

Game Making Project

Computer Networks & Internt

Investigating Algorithms

Advanced Programming with Python

App Making

 

Key Stage 4 Overview (Years 10-11)

 
As part of their options, students will have the opportunity to study Computing and/or ICT to GCSE level.

English Baccalaureate Progression Pathway

1) GCSE Computing Science

In September 2012 the Computer Science Department introduced a new GCSE in Computing Science for pathway one. Students will be expected to apply their knowledge of computer systems and programming to solve problems using rapid prototyping techniques to test out ideas and prove that they work.

The GCSE in Computing Science will have three assessment components:

Unit 1 – Computer systems and programming. It is a written paper with a total of 80 marks and is worth 40% of the qualification. The time given for the paper is 1.5 hours. The exam paper includes a mixture of short and long answer questions, some of which will require candidates to write program code. Students will learn about the fundamentals of computer systems, which are:

  • Computer Hardware
  • Software
  • Representation of data in computer systems
  • Databases
  • Computer communications and networking
  • Programming

 
Unit 2 – Practical Investigation. Students will carry out a practical investigation of a topic chosen from a set of options including encryption and creating mobile phone apps. It is a controlled assessment and should take around 20 hours. It is worth 30% of the qualification with a total of 45 marks.

Unit 3 – Programming Project. Students create solutions to computing tasks chosen from a set of options. Students will use the Python programming language to complete this project. It is a controlled assessment and should take around 20 hours. It is worth 30% of the qualification with a total of 45 marks.

2) GCSE ICT

In September 2011 the Computer Science Department introduced the GCSE in ICT for pathway one students with its focus on personal digital devices and internet-based services. The qualification consists of two parts:

Unit 1 – Living in the Digital World is externally assessed and accounts for 40% of the examination grade. This unit will look at mobile technology, e-commerce, e-safety and leisure.

Unit 2 – Digital Tools consists of a controlled assessment brief (coursework) and accounts for 60% of the final grade.

Progress 8 Pathway

1) GCSE Computing Science

In September 2012 the Computer Science Department introduced a new GCSE in Computing Science for pathway one. Students will be expected to apply their knowledge of computer systems and programming to solve problems using rapid prototyping techniques to test out ideas and prove that they work.

The GCSE in Computing Science will have three assessment components:

Unit 1 – Computer systems and programming. It is a written paper with a total of 80 marks and is worth 40% of the qualification. The time given for the paper is 1.5 hours. The exam paper includes a mixture of short and long answer questions, some of which will require candidates to write program code. Students will learn about the fundamentals of computer systems, which are:

  • Computer Hardware
  • Software
  • Representation of data in computer systems
  • Databases
  • Computer communications and networking
  • Programming  

Unit 2 – Practical Investigation. Students will carry out a practical investigation of a topic chosen from a set of options including encryption and creating mobile phone apps. It is a controlled assessment and should take around 20 hours. It is worth 30% of the qualification with a total of 45 marks.

Unit 3 – Programming Project. Students create solutions to computing tasks chosen from a set of options. Students will use the Python programming language to complete this project. It is a controlled assessment and should take around 20 hours. It is worth 30% of the qualification with a total of 45 marks.

2) GCSE ICT

In September 2011 the Computer Science Department introduced the GCSE in ICT for pathway one students with its focus on personal digital devices and internet-based services. The qualification consists of two parts:

Unit 1 – Living in the Digital World is externally assessed and accounts for 40% of the examination grade. This unit will look at mobile technology, e-commerce, e-safety and leisure.

Unit 2 – Digital Tools consists of a controlled assessment brief (coursework) and accounts for 60% of the final grade.

Certificate in Digital Applications (CiDA)

The Edexcel Level 2 Certificate in Digital Applications (CiDA) is taught over 120 guided learning hours (GLH) and comprises two units: one externally assessed unit with a practical exam (25%), and a choice of one internally assessed optional unit (75%).

1) Students must complete an externally assessed mandatory unit on developing web products which will take 30 GLH to completed

2) Students will be able to choose from one of three internally assessed units of work.

Students will have the choice of either:

  • Creative multimedia
  • Artwork & Imaging
  • Game Making

 

All three units will take approximately 90 GLH to complete.